Architectural visualisation
Herzele, Belgium
Renders, live models and workflows, with AI inside. Scroll, and go in.
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BOHAUS makes renders, films and live models of buildings, interiors and gardens, and small AI workflows for design studios. The tour on this page goes from a single render into the workflows that made it. Here it is as text.
Model: The clay pass settles shape and light. Materials, planting and water go in, and the finished render becomes a film, generated from the same camera.
Life: People are added with AI to the delivered render. The architecture stays as it was rendered.
Motion: From the inhabited still to a short film, generated and cut in the studio.
Variants: A generated film moves between an earlier interior scheme and the delivered one, from one camera.
Story: From a single render: lifestyle frames and a moving shot, generated with AI and selected by hand.
Films: Three finished renders from three projects, each turned into a ten-second film with AI: someone in the room, a swan on the pond, a day turning to evening.
Night: Schultink, a garden by Ken Tuinarchitectuur. One model, one camera: the day render and the night render. Flip the switch.
Variations: 14 grids from the Nys renders, run through Factory, about 35 seconds each. Camera angles are interpretations, checked before use.
Upscale: Local AI on the studio’s own machine: 800 × 1200 in, 2731 × 4096 out, in 50 seconds. New grain is generated detail, not recovered fact.
Build: The Koksijde permit plans, read line by line and stacked at their levels. When it stands, drag it to turn it.
By night: A lighting study on the model from the plans. The lamps are drawn nowhere and placed by us; the car is on the plans, its way in is staged.
Maquette: A garden of our own, as a live maquette in ink and watercolour: drag it to turn, and set the season, the hour and the drawing on the card.
Garden story: A garden by Tuinarchitectuur De Winne, told for its owners: five renders from the street to the living room, each view marked on the planting plan.
Garden story: The side-path render as a six-second generated film, moving forward along the path.
Seasons: AI season concepts from one summer render, always shown as concepts.
The year: The entrance in autumn, winter and spring, as one generated film. A concept, like the stills.
Passes: Depth, surface direction and colour without light, estimated from one render by Marigold. Not measurements, but enough to light the room again.
Relight: The three layers light the room again, live. Move the lamp through it; click to focus, like a lens. Kitchen or living room: flip the switch.
Library: 1,936 of the studio’s renders, in the order they were made.
Index: The same renders, placed by CLIP: facades to the left, interiors to the right, apartment blocks below. No tag typed by hand.
Factory: Factory reads the client’s brand and writes the story for 21 images; the 22 pages are set in the studio’s layout, every picture whole. A draft until it is approved.
Socials: The newest posts from @bohaus.be, fetched from Instagram when the site is built. Nothing from Instagram runs on this page.
Contact: Send a plan, a model or a single render.
BOHAUS, Perrestraat 70A, 9550 Herzele, Belgium. hallo@bohaus.be, +32 470 81 16 87. Privacy.